FAQ
1. What types of art do you create?
At Geon's Creations, I create a wide variety of art using different mediums. This includes acrylic paintings, resin creations, jewelry, customized shoes, and clay pieces. I also provide creative consultations.
2. Can I commission a custom piece?
Absolutely! I love working with clients to bring their vision to life. Please contact me through the "Creative Consultations" on the home page in the main menu to discuss the details of your custom piece.
You can schedule a creative consultation by filling out the form and we will discuss your ideas, timeline, and pricing during the consultation.
3. How long does it take to complete a piece of art or design project?
The completion time can vary greatly depending on the size, complexity, and medium of the piece. After discussing your project, I will give you an estimated completion time.
4. How much do your pieces cost?
Pricing is based on the size, medium, and complexity of the piece. Please visit the "Creative Consultations" page for more details.
5. How do you ship your artwork?
All pieces are carefully packaged to ensure they arrive in perfect condition. They are shipped via trusted delivery services with tracking provided.
6. What is your return and refund policy?
Due to the custom nature of most pieces, all sales are final. However, customer satisfaction is very important to me, If you're not satisfied with your purchase, or if any piece is damaged please contact me immediately so we can find a resolution. (30 day window on returns & refunds)
7. What payment methods do you accept?
I accept payments through all major credit cards, PayPal, and bank transfers.
8. How can I stay updated with your new pieces?
I regularly post updates and new pieces on my website and social media channels. You can also subscribe to my newsletter for exclusive updates.
@GeonsCreations on All Platforms
9. Can I donate to support your work?
Yes, your support is greatly appreciated! You can make a donation through the "Support Creativity" page on my website.